May 15th, 2024

  • All characters now get both an ability score improvement and a feat at levels 4, 8, 12, and 16.

  • All backgrounds now give a choice of level 1 feat, which means new level 1 characters all get one.

  • Level 19 grants each character Superior Ability, which increases an ability score to 22.

  • Rogues now have ‘Precision Attacks’ at levels 3, 7, and 11, which allow them to trade some of their sneak attack damage for secondary effects. Feats allow them to choose more options.

  • Paladins now have alternative smite options at levels 2, 5, 9, and 13 as class features, replacing the old smite spells. They do not require a bonus action or concentration. A feat allows them to choose more options.

  • Rewrote website’s home page.

  • Added Changelog to the website, linked from home.

  • Barbarian: rage bonus scales to +6 rather than +4.

  • Barbarian: Primal Champion changed to +2 str, dex, and con to accommodate dexterity barbarians and the new Superior Ability.

  • Barbarian: relentless rage DC now resets on long rest.

  • Cleric Life Domain: Preserve Life now restores hit points equal to 4 times level rather than 5 times level.

  • Fighter Spellsword: Reworked and reformatted Spellstrike to be used after hitting with an attack, and standardized the number of uses to 5/long rest. Improved Spellstrike and Rapid Warding switched so spellstrike works with spells earlier

  • Fighter Commander: Rally and Commander’s Strike now each have a 120 ft. range, up from 60 and missing a range respectively.

  • Monk: Martial Arts now works with all two handed weapons that aren’t heavy, opening up the updated quarterstaff, shortbows, and light crossbows.

  • Paladin: removed level cap on smites

  • Rogue: Reliable Talent moved to level 11, expertise moved to level 15, Uncanny Dodge removed from level 15

  • Rogue: Fighting Style now granted at level 1, expertise at level 2 rather than vice versa

  • Rogue: poisoner’s tools added as tool option

  • Rogue Mystic Trickster: sneak attack cannot trigger on magic missile or minor magic missile

  • Sorcerer: Twinned spell only works with spells with casting time of 1 action or 1 bonus action

  • Wizard: savant features explicitly don’t allow for choosing smite spells or similar spells not on class spell lists.

  • Feats: Added a dozen feats or so. Focus on class specific feats.

  • Feats: Reworked Bodyblock

  • Feats: Stalwart now only grants a save proficiency

  • Feats: Brawler and War Cry tweaked, moved up to level 4 and 12 respectively.

  • Feats: level 8 maneuvers now require the extra attack feature

  • Spells: Acid Arrow damage reverted to a d4. Fireball radius reduced to 10 ft.

  • Cleaned up some navigation menus at the tops of pages