Barbarian revision, including a new feature and some streamlining.
Berserker subclass for barbarian
On the website, you can now select ‘other’ as your subclass, and it will give you instructions on how to use subclasses from non-Elkan sources.
Druids gain the ‘Lesser Shifting’ option for their wild shapes, bringing a shapeshifting option back into the base class
Fireball radius reduced to 15 ft. from 20 ft.
Dueling fighting style renamed to Single-Weapon Fighting
Thunder damage renamed to sonic damage
Tool descriptions no longer reference tool checks, only skill checks that use the tools
Added description for unarmed strikes
Category: Changelog
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January 22nd, 2024
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January 15th, 2024
Added Draconic Bloodline
Added Animate Dead, Arms of Earth, and Burning Beam spells
Bardic Inspiration split into two features (mechanically equivalent)
Druid subclasses start at level 1 for the sake of their expanded spell list
Monks now have a d10 hit die
Monk Stunning Strike progression unlinked from proficiency bonus
Monk Perfect Self now bonus action
Paladin class progression changed to gain subclass features at 3/6/10/14/20 (but still compatible with old subclasses)
Paladin‘s Divine Sense now a bonus action and 3/long rest
Paladin Channel Divinity renamed to Channel Conviction, each 1/short rest, gain one option at level 3, the other at level 10
Paladin: reworked Cleansing Touch as an extension of Lay on Hands, including moving some of the function of Lay on Hands to Cleansing Touch
Rangers now have the same number of spells as paladins
Rogue reverted to always getting Thieves’ Tools
Expertise should no longer reference tools
Added small shields to starting equipment options for bards, rogues, and warlocks
Standardized white space on mobile site and placement of text and buttons
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December 18th, 2023
Made our Trello task board public
Cleaned up old Discord channels
A lot of minor formatting
Fighters now get one combat maneuver at levels 2, 7, and 15 instead of two.
Fireball and Shield spells added to website
Tieflings now count as fiends and Aasimar count as celestials
Backgrounds now grant a few items based on the proficiencies they grant
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December 11th, 2023
Properly finished combat maneuvers
Added the changeling ancestry
Changed the barbarian and monk features that increase speed to function in all armor types
Reformatted and edited several feats for QOL improvements
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December 4th, 2023
Rebalanced weapons Darts now have a range of 30/90 instead of 20/60 Greatclubs now deal 1d10 damage instead of 1d8 Quarterstaffs are now two-handed weapons with a reach of 10 ft. that deal 1d8 damage, instead of versatile 1d6/1d8 weapons Spears now have a reach of 10 ft. when used as melee weapons Halberds can now deal either piercing or slashing damage (user’s choice) Morningstars are now versatile 1d8/1d10 weapons instead of just 1d8 The flail, trident, and war pick were removed, for reasons we outline at the bottom of https://www.elkan5e.com/weapons
Added description text for weapons to our website
Ancestry and Background features were updated to our new formatting (with no changes to their function)
Added descriptions to each class page, describing what the class is like.
The ranger’s natural explorer feature is simplified
Rage now functions in heavy armor
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November 20th, 2023
Updated the Character Creation Guide, including ability score generation methods (Elkan 5e standard array, point buy, and rolling for stats)
The Distant Spell and Extended Spell metamagics were improved.
Eldritch Blast no longer counts as a spell at all, which allowed us to adjust some features to allow better integration with warlock spellcasting.
Mystic Tricksters and Spellswords can now choose warlock as their spellcasting class.
Fixed Fiend Patron expanded spell list
Fixed link issues to and from the rogue and bard page
Fixed dragonborn breath weapons to correctly list ‘1/long rest’
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November 13th, 2023
Added a link to our Foundry VTT module on the website.
Added the Circle of the Shifter druid subclass.
Added 7 Elkan-exclusive spells.
Revamped the website’s home page and returning player hub.
Spells that require a visible target now say ‘visible creature’ or somesuch in the target field at the top of spell descriptions.
Martial Command now targets a single ally and allows them to move up to their speed.
Fixed a whitespace issue on the fighter page.
Silence no longer counts as a ritual spell.
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November 6th, 2023
Added the College of Jesters subclass to bard
Added the College of Lore subclass to bard
Revised Sorcerer to get subclass features at levels 1/6/10/14
Standardized capitalization for each class’s proficiencies and items
Added an explanation of how to use recommended ability score arrays
Improved the Subtle Spell metamagic option
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October 30th, 2023
Finished the Druid class
Added spellcasting progression tables to Spellsword and Mystic Trickster.
Replaced the old cantrips page with the new spells page and replaced all links to spells.
Added a list of changes to cantrips at the bottoms of the spells page.
Song of Rest now affects a maximum of 6 creatures.
Fixed an issue with white space at the bottom of the Ranger page.
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October 23rd, 2023
Cleaned up the spells page’s design
Added Way of the Open Hand subclass for monks
Revised monk to get subclass features at levels 3/6/10/14
Revised wizard to get access to spells of their chosen school at level 1, moved Arcane Recovery to level 2, and moved their first Arcane Tradition feature(s) to level 3
Reformatted the sorcerer and monk pages
Added the expanded spell list for Fiend patron warlocks
Rogues can now choose not to have proficiency in thieves’ tools
Replaced references to ‘shield’ with ‘large shield’ and added links for items on the cleric page
Replaced the level 10 Commander feature
Clarified lack of synergy between repelling blast and familiar’s blast