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Well of Corruption

Action – 20 ft. Radius (90 ft.) – 2nd Level (Necromancy) – VSM – Concentration (1 Minute)

You present a vial of magical shadow which flows outwards and creates a swirling vortex in front of you that corrupts everything it touches.

Materials: Casting this spell requires a bottled shadow essence typically valued at 20 gold. This spell consumes the material.

Constitution Save

  • Failure: Target is drained for 4d8 hit points*. This cannot drain a target below their current hit point total, only draining them up to the amount of damage they’ve already taken.
  • Success: Target is drained by half as much.
  • Area Hazard: The well remains in place. Targets within the well cannot regain hit points, gain temporary hit points, or be raised from the dead (as undead or otherwise).

*Upcasting: Targets are drained an additional 2d8 for each spell level above 2nd level.