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Web

Action – 20 ft. Cube* (60 ft.) – 2nd Level (Conjuration) – VSM – Concentration (1 Hour)

You touch a bit of spiderweb with your fingers, muttering strange spider-like sounds and stretching your fingers slightly as you focus on the area where your magical spiderweb spontaneously appears.

If the webs aren’t anchored between two solid masses (such as walls or trees) or layered across a floor, wall, or ceiling, the conjured web collapses on itself and the spell ends. Webs layered over a flat surface have a height or depth of 5 ft. rather than the full 20 ft.

Dexterity Save

  • Failure: Target is restrained. Target rolls a Strength Save at end of their turns, ending effect on success.
  • Success: No effect.
  • Area Hazard: Once per turn, when a target moves at least 5 ft. into a webbed square, they roll a save. The web is difficult terrain and lightly obscures the area. The webs are flammable. If the webs or a creature inside the webs takes fire damage, the web will rapidly and harmlessly burn away after 1 round.

*Upcasting: The size of the cube increases by 5 ft. for each spell level above 2nd level.