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Silent Cacophony

Action – 1 Creature (120 ft.) – 4th Level (Illusion) – SM – Concentration (1 Minute)

Conducting a silent orchestra with a baton, you overwhelm your target with deafening noise coming from nowhere. The sound can take any form: a roaring orchestra, deafening chattering, or even just white noise.

Wisdom Save

  • Failure: Target takes 4d6 psychic damage* and is deafened. Target rolls again at end of their turns, taking damage again and ending effect on success.
  • Success: Half initial damage, no other effect.

*Upcasting: Increase damage by 1d6 for each spell level above 4th.

Unlike most illusions, truesight does not help defend against Silent Cacophony.