Ray of Sickness
Action – 1 Creature (60 ft.) – 1st Level (Transmutation) – VS – 1 Round
Calling out a few words of power to afflict your target, you create a ray of sickening greenish energy to lash out toward a creature.
Constitution Save
- Failure: The target takes 2d8 poison damage* and is poisoned.
- Success: No effect.
*Upcasting: Increase damage by 1d8 poison for each spell level above 1st.