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Ray of Sickness

Action – 1 Creature (60 ft.) – 1st Level (Transmutation) – VS – 1 Round

Calling out a few words of power to afflict your target, you create a ray of sickening greenish energy to lash out toward a creature.

Constitution Save

  • Failure: The target takes  2d8 poison damage* and is poisoned.
  • Success: No effect.

*Upcasting: Increase damage by 1d8 poison for each spell level above 1st.