Magic Missile
Action – 1 Creature (120 ft.) – 1st Level (Evocation) – VS
You create a cluster of glowing darts of magical force. The missiles animate and hurtle through the air, unerringly seeking their target.
This spell is completely negated by the Shield spell.
Always Hits
Hits three times*, which can be split between targets when casting.
- Target takes 1d4+1 force damage for each missile.
*Upcasting: Add one missile (1d4+1 force damage) for each spell level above 1st.
If you strike the same target multiple times and your target needs to make a concentration check, only roll once for the combined damage. This spell also doesn’t cause more than one death saving throw failure when striking a creature with 0 hit points multiple times.