Ice Storm
Action – 20 ft. Radius, 40 ft. Tall Cylinder (300 ft.) – 4th Level (Evocation) – VSM
You toss a splash of water and dust in the air, and the droplets freeze around the dust and grow into hailstorms of rock-hard ice that pound down to the ground in a localized storm.
Dexterity Save
- Failure: Target takes 2d8 bludgeoning damage* + 4d6 cold damage
- Success: Half damage.
- Hazard: The area is difficult terrain until the end of your next turn.
*Upcasting: Increase bludgeoning damage by 1d8 for each spell level above 4th.