Guardian of Faith
Action – 30 ft. – 4th Level (Abjuration) – V – 8 Hours
A spectral guardian materializes, indistinct except for a gleaming sword and shield emblazoned with the symbol of your deity.
Summoning
- You summon a large celestial called a Guardian of Faith. It is immune to damage, all conditions, and cannot be targeted.
- Hazard: Any creature hostile to you rolls a dexterity save when they enter or when they end their turn within 10 ft. of the Guardian (but only once per turn).
Dexterity Saving Throw
- Failure: The creature takes 20 radiant damage.
- Success: The creature takes 10 radiant damage.
The spell ends and the guardian vanishes once it has dealt a total of 60 damage or more.