Conjure Elemental
Action – 90 ft. – 4th Level (Conjuration) – VS – Concentration (1 Hour)
You take a small amount of fire, air, water, or earth, using it as a focus to call an elemental spirit, which then dramatically appears before you.
Summoning
You conjure one elemental of challenge rating 4 or lower.*
- The elemental is friendly to you and your companions and follows your instructions.
- The elemental acts after your turn in initiative.
- If you don’t issue any commands, the elemental only defends itself from attackers and otherwise does nothing.
- When the spell ends, the elemental doesn’t disappear. Instead, it gains free will, often in a way that makes it hostile to its summoner.
*Upcasting: The challenge rating of the summoned creature increases by 1 for every spell level above 4th.