Conjure Celestial
Action – Space (90 ft.) – 7th Level (Conjuration) – VS – 1 Hours
Summoning
- You summon a celestial of CR 4* or lower in an unoccupied space you can see within range. The celestial disappears at 0 HP or when the spell ends.
- The celestial is Friendly to you and your allies for the duration. Roll its Initiative; it takes its own turns.
- It obeys your verbal commands (no action required) so long as they don’t violate its alignment. If given no commands, it defends itself but otherwise takes no actions.
*Upcasting: Using a 9th level slot, you can summon a celestial of up to CR 5.