October 7th, 2025

Subclasses

  • Added Trickery Domain for clerics, focused on illusion, shadow, and protecting allies with temporary hit points, invisibility, and redirection.

Classes

  • Ranger

    • Spellbreaker: Magic Shackles is now 3/Short Rest and no longer requires concentration.

  • Wizard

    • Necromancer: Graveguards now have martial weapon proficiency or their improved spectral damage by default.

    • Necromancer: Graveguards no longer get a feat at level 6.

    • Necromancer: Previous major abilities moved from levels 10 and 14 to 6 and 10.

    • Necromancer: New 14th level abilities: Undead Apotheosis and Ritual of Endless Night, which transforms you into a powerful undead, optionally including a lich transformation.

Feats

  • The feats that grant you an extra smite option, precision attack, or wild shape option now grant you two.

Equipment

  • Mana potions now only refill one spell slot, level depending on rarity.

Monsters

  • Tentative release of about two dozen monsters. There are some on the website and not in Foundry and vice versa. More to come.

Spells

  • Added 7 cantrips, 6 of which are only on the artificer spell list, but which can be learned by specialist wizards, bards with magical secrets, and a few other ways, so they’ve been publicly released.

Website

  • Added a page for monsters.

  • Fixed the Wild Mage subclass not displaying on the Wild Magic page.

  • Added the Artificer spell list and spell filters on website.