Zombie
Medium or Small Undead (Cadaverous Undead)
Skill: –
Senses: Darkvision 60 ft., Passive Perception 8
Language: Understands all languages it knew in life but can't speak
Traits
Headshot Weakness
If the zombie is hit with a critical hit, it takes an additional 20 damage from that attack.
Actions
Slam:
Melee Attack – 1 Creature (5 ft.)
- Attack: +3
- Hit: 1d6 + 1 bludgeoning damage, and the target is grappled.
Zombie Fortitude
No Action Cost – Self
If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant.
Failure:No effect.
Success: Zombie drops to 1 hit point instead.
Tactics
Zombies mindlessly charge the closest living creature, grappling and swarming whoever is slowest to flee.
If an undead creature or construct hurts a zombie or its allies, the zombie becomes hostile to them.