Skeleton
Medium or Small Undead (Skeletal Undead)
A humanoid skeleton raised by necromancy
Hit Points: 9 (2d6+2)
AC: 14 (Armor Scraps)
Speed: 30 ft.
Initiative: +2
Level: 3
STR
10 (0)
DEX
14 (2)
CON
12 (1)
INT
6 (-2)
WIS
8 (-1)
CHA
4 (-3)
Saving Throws
0
2
1
-2
-1
-3
Skill: –
Senses: Darkvision 60 ft., Passive Perception 9
Language: Understands all languages it knew in life but can't speak
Actions
Rusted Shortsword:
Melee Attack – 1 Creature (5 ft.)
- Attack: +4
- Hit: 1d6 + 1 slashing damage
Tactics
Skeletons usually patrol a location, following movement or the sounds of battle. In battle, they usually attack the closest living creature, though they favor attacking anyone who is obviously easier to hit.
If an undead creature or construct hurts a skeleton or its allies, it becomes hostile to them.