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Octopus

Small Beast

A common mollusk.
Hit Points: 4 (1d6)
AC: 12
Speed: 5 ft., Swim 30 ft.
Initiative: +2
Level: 0

STR
4 (-3)

DEX
14 (2)

CON
10 (0)

INT
3 (-4)

WIS
10 (0)

CHA
4 (-3)

Saving Throws
-3
2
0
-4
0
-3

Skill: –

Expertise: Stealth +6

Senses: Darkvision 30 ft., Passive Perception 10

Language: –

Traits

Aquatic

This creature can only breathe water.

Compression

The octopus can move through a space as narrow as 1 inch without expending extra movement to do so.

Actions

Tentacles

Melee Attack – 1 Creature (5 ft.)

  • Attack: +4

Hit: 1 bludgeoning damage and the target is grappled.

Ink Cloud (1/Short Rest)

Reaction – 1 Creature – 1 Round

Trigger: a creature moves to a location within 5 ft. of the octopus.

Dexterity Save (DC 12)

  • Failure:Target is blinded, and the octopus moves up to its speed.
  • Success: No effect, then the octopus moves up to its speed.
  • Area Hazard: The octopus's space is heavily obscured for 1 minute, which prevents most attacks of opportunity against the octopus during its movement away.