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Crocodile

Large Beast

A nonmagical animal.
Hit Points: 22 (3d10+6)
AC: 14 (Natural Armor)
Speed: 20 ft., Swim 30 ft.
Initiative: -1
Level: 6

STR
16 (3)

DEX
8 (-1)

CON
14 (2)

INT
3 (-4)

WIS
10 (0)

CHA
6 (-2)

Saving Throws
6
-1
2
-4
0
-2

Skill: Stealth +2

Senses: Darkvision 120 ft., Passive Perception 10

Language: –

Traits

Hold Breath:

This creature can hold its breath for 15 minutes, enabling it to submerge for long periods.

Actions

Bite

Melee Attack – 1 Creature (5 ft.)

  • Attack: +6
  • Hit: 2d10 + 3 piercing damage, and the target is grappled. If the target is large or smaller, it is also restrained. If the crocodile attacks again with its bite, the grappled creature is released.

Thrash

Action – 1 Creature (5 ft.)

The crocodile can use this ability on a creature it has grappled.

Strength Save (DC 14)

  • Failure: 2d10 piercing damage, and the target is prone.
  • Success: Half damage, no other effect.