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Spare the Dying
You touch a dying creature, healing them just enough to prevent them from dying from their wounds.
Action - 1 Creature (Touch) - Cantrip (Necromancy) - VS
This spell has no effect on constructs.
Healing spell
If the target was at 0 hit points but still alive, they become stable and no longer need to roll death saving throws. This effect ends if the target takes any damage. If the target takes no damage, is stable for 10 minutes, and still has 0 hit points, they regain 1 hit point.
Classes:
Cleric, Druid
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