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Shockwave
Wielding a staff, club, or something else that could be used as a cudgel, you slam the ground, invoking the power of the earth to strike your enemies. Rippling out from out is a wave of sound that shakes the earth and throws creatures off their feet.
Action - 60 ft. Long, 10 ft. Wide Line (From Self) - 4th Level (Evocation) - VSM
Dexterity Save
This spell cannot affect a creature higher than 10 ft. off the ground.
Failure: Target takes 4d8 sonic damage* and is knocked prone.
Success: Half damage.
*Upcasting: Increase damage by 1d10 for each spell level above 4th.
Classes:
Bard, Druid, Sorcerer, Wizard
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