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Ray of Sickness

Calling out a few words of power to afflict your target, you create a ray of sickening greenish energy to lash out toward a creature.

Action - 1 Creature (60 ft.) - 1st Level (Transmutation) - VS - 1 Round

Constitution Save

  • Failure: The target takes  2d8 poison damage* and is poisoned.

  • Success: No effect.


*Upcasting: Increase damage by 1d8 poison for each spell level above 1st.

Classes:

Druid, Sorcerer, Warlock, Wizard

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