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Ray of Sickness
Calling out a few words of power to afflict your target, you create a ray of sickening greenish energy to lash out toward a creature.
Action - 1 Creature (60 ft.) - 1st Level (Transmutation) - VS - 1 Round
Constitution Save
Failure: The target takes 2d8 poison damage* and is poisoned.
Success: No effect.
*Upcasting: Increase damage by 1d8 poison for each spell level above 1st.
Classes:
Druid, Sorcerer, Warlock, Wizard
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