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Phantom Steed

You shape the air before you with your hands, creating a dull gray mist. You sketch a horse-like creature of your choice in the air, then give the creature a name, granting it a semblance of life. The creature fades to mist when the spell ends.

1 Minute (Ritual: 10 Minutes) - 30 ft. - 3rd Level (Illusion) - VS - 1 Hour

Summoning Spell

A Large quasi-real, horselike creature appears on the ground in an unoccupied space of your choice within range.

  • It is a Large Construct. It has 16 Strength, 10 Dexterity, 12 Constitution, 2 Int, 11 Wisdom and 7 Charisma. It has a speed of 100 ft. and can travel 10 miles in an hour, or 13 miles at a fast pace. The Construct cannot attack.

  •  The horse-like creature has 1 hit point. If the steed takes any damage, the spell ends. When the spell ends the steed gradually fades in place, giving the rider 1 minute to dismount.


You decide the creature’s appearance, but it is equipped with a saddle, bit, and bridle. Any of the equipment created by the spell vanishes in a puff of smoke if it is carried more than 10 feet away from the steed.

Classes:

Druid, Wizard

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