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Magic Missile

You create a cluster of glowing darts of magical force. The missiles animate and hurtle through the air, unerringly seeking their target.

Action - 1 Creature (120 ft.) - 1st Level (Evocation) - VS

This spell is completely negated by the Shield spell.

Always Hits

Hits three times*, which can be split between targets when casting.

  • 1d4+1 force damage for each missile.


*Upcasting: Add one missile (1d4+1 force damage) for each spell level above 1st.


If you strike the same target multiple times and your target needs to make a concentration check, only roll once for the combined damage. This spell also doesn't cause more than one death saving throw failure when striking a creature with 0 hit points multiple times.

Classes:

Sorcerer, Wizard

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