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Hold Creature
You command a creature to submit to your power, and as you worm your way into they mind, you bend a small piece of iron. As you do, your target feels as if they are unable to move more than slightly, as if chained by invisible chains.
Action - 1 Creature* (60 ft.) - 2nd Level (Enchantment) - VSM - Concentration (1 Minute)
Wisdom Save
Failure: Target is Dazed and Restrained. Target rolls again at end of their turns, ending effect on success.
Success: No effect.
*Upcasting: Target one additional creature for each spell level above 2nd.
Classes:
Bard, Cleric, Druid, Sorcerer, Warlock, Wizard
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