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Faerie Fire
You hum an upbeat folk tune as creatures in front of you light up with vibrant color. Objects automatically light up, while creatures can attempt to move away from the bright light cloying to them. The lights dance and lead attackers to a target's weak spots.
Action - 20 ft. Cube (60 ft.) - 1st Level (Illusion) - V - Concentration (1 Minute)
Dexterity Save
Failure: Target is outlined in blue, green, or violet light (your choice), and sheds dim light in a 10-foot radius. All attack rolls against them have advantage if the attacker can see them, and they can’t benefit from being invisible. Target rolls again at end of their turns, ending effect on success.
Success: No Effect.
Classes:
Bard, Druid
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