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Detect Poison and Disease
You hold a yew leaf as you chant a short spell. You gain the ability to sense poisons and diseases, usually by amplifying visual or olfactory cues that a creature or object is contaminated.
Action (Ritual: 1 Minute) - Self - 1st Level (Divination) - VSM - Concentration (10 Minute) - Ritual
Buff
You can sense the presence and location of poisons, poisonous creatures, diseases, and creatures afflicted with a poison or a disease within 30 feet of you. The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.
Classes:
Cleric, Druid, Paladin, Ranger
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