Spirit Steed
Class Feat
Prerequisite: Paladin Level 1
Action - 5 ft. - 1/Short Rest
You summon a magical steed to your side, either a spirit or a magically bound beast. This steed has the statistics of a warhorse, but can be medium size if you are small and has an intelligence of 6.
The spirit steed acts on your initiative but cannot take actions. While you are mounting it, you can replace one of your attacks every turn with one of the steed's attacks if you want.
While you are mounting the spirit steed, the steed cannot take damage. If the steed is targeted by an effect that does not target you, and the steed takes damage as a result, you instead take the damage. All attacks against the steed target you instead. The mount can otherwise be affected by terrain, spells, and abilities normally.
This Spirit Steed understands you when you speak and will follow any orders you give to it. While your steed is within 1 mile of you, you can communicate with it telepathically.
While mounted on your steed, you can make any spell you cast that targets only you also target your steed.
When the steed drops to 0 hit points, it disappears, leaving behind no physical form, and you fall prone. You can also dismiss your steed at any time as an action, causing it to disappear. In either case, using this ability again summons the same steed, restored to its hit point maximum.