Find Familiar
During a Short Rest - Magical
You bind a familiar to your service.
Your familiar acts on its own initiative, but follows your commands to the best of its abilities.
Your familiar uses the stats of one of the following: a bat, cat, crab, frog, hawk, lizard, octopus, owl, poisonous snake, quipper, rat, raven, spider, or weasel.
Your familiar has an armour class equal to 10 + your proficiency bonus, and 5 hit points.
Your familiar loses any attack it normally possesses, and gains a new attack instead. The new attack has an attack bonus equal to your proficiency bonus + your intelligence, wisdom, or charisma modifier. The attack now deals 1 + your chosen ability modifier damage. Choose whether bludgeoning, piercing, or slashing damage is most appropriate for your familiar.
When your familiar is within 100 feet of you, you can communicate with it telepathically.
When you finish a short or long rest, your familiar is revived, teleported to you, and regains all hit points.